Kotlin Multiplatform Crypto Library
This repository contains two cryptography related projects:
- Libsodium bindings for Kotiln Multiplatform
- Pure/Delegated kotlin multiplatform crypto library written from scratch in pure kotlin/delegated to libsodium. Link to project readme
This readme represents the libsodium bindings project
Libsodium bindings for Kotiln Multiplatform
Libsodium bindings project uses libsodium c sources, libsodium.js as well as LazySodium Java and Android to provide a kotlin multiplatform wrapper library for libsodium.
Installation
The libsodium binding library is not published yet, once the sample showing the basic usage is ready, the library will be published. You can track the implementation progress here
Usage
Before using the wrapper you need to initialize the underlying libsodium library. You can use either a callback or coroutines approach
LibsodiumInitializer.initializeWithCallback {
// Libsodium initialized
}
suspend fun initalizeProject() {
...
LibsodiumInitializer.intialize()
...
}
After intiailization you can call libsodium functions directly
The API is very close to libsodium but still adapted to kotlin standards, as an example here is the usage of authenticated encryption api:
libsodium:
#define MESSAGE ((const unsigned char *) "test")
#define MESSAGE_LEN 4
#define CIPHERTEXT_LEN (crypto_secretbox_MACBYTES + MESSAGE_LEN)
unsigned char key[crypto_secretbox_KEYBYTES];
unsigned char nonce[crypto_secretbox_NONCEBYTES];
unsigned char ciphertext[CIPHERTEXT_LEN];
crypto_secretbox_keygen(key);
randombytes_buf(nonce, sizeof nonce);
crypto_secretbox_easy(ciphertext, MESSAGE, MESSAGE_LEN, nonce, key);
unsigned char decrypted[MESSAGE_LEN];
if (crypto_secretbox_open_easy(decrypted, ciphertext, CIPHERTEXT_LEN, nonce, key) != 0) {
/* message forged! */
}
kotlin:
val message = ("Ladies and Gentlemen of the class of '99: If I could offer you " +
"only one tip for the future, sunscreen would be it.").encodeToUByteArray()
val key = LibsodiumRandom.buf(32)
val nonce = LibsodiumRandom.buf(24)
val encrypted = SecretBox.easy(message, nonce, key)
val decrypted = SecretBox.openEasy(encrypted, nonce, key)
If message cannot be verified, openEasy
function will throw a SecretBoxCorruptedOrTamperedDataExceptionOrInvalidKey
In some cases libsodium C api returns two values, usually encrypted data and a autogenerated nonce. In situations like those, kotlin API returns a data class wrapping both objects. An example of this behavior is initializing the secret stream, where initialization funciton returns both the header and state:
libsodium:
crypto_secretstream_xchacha20poly1305_state state;
unsigned char key[crypto_secretstream_xchacha20poly1305_KEYBYTES];
unsigned char header[crypto_secretstream_xchacha20poly1305_HEADERBYTES];
/* Set up a new stream: initialize the state and create the header */
crypto_secretstream_xchacha20poly1305_init_push(&state, header, key);
kotlin: This is what the response data class definition looks like:
data class SecretStreamStateAndHeader(val state: SecretStreamState, val header : UByteArray)
And here is the usage sample
val key = LibsodiumRandom.buf(crypto_secretstream_xchacha20poly1305_KEYBYTES)
val stateAndHeader = SecretStream.xChaCha20Poly1305InitPush(key)
val state = stateAndHeader.state
val header = stateAndHeader.header
The functions are mapped from libsodium to kotiln objects, so crypto_secretstream_xchacha20poly1305_init_push
becomes
SecretStream.xChaCha20Poly1305InitPush
At the moment you should refer to original libsodium documentation for instructions on how to use the library
Supported native platforms
Currently supported native platforms:
Platform | Pure variant | Delegated variant |
---|---|---|
Linux X86 64 | ✔️ | ✔️ |
Linux Arm 64 | ✔️ | ✔️ |
Linux Arm 32 | ✔️ | ❌ |
macOS X86 64 | ✔️ | ✔️ |
iOS x86 64 | ✔️ | ✔️ |
iOS Arm 64 | ✔️ | ✔️ |
iOS Arm 32 | ✔️ | ✔️ |
watchOS X86 32 | ✔️ | ✔️ |
watchOS Arm 64(_32) | ✔️ | ✔️ |
watchos Arm 32 | ✔️ | ✔️ |
tvOS X86 64 | ✔️ | ✔️ |
tvOS Arm 64 | ✔️ | ✔️ |
minGW X86 64 | ✔️ | ✔️ |
minGW X86 32 | ❌ | ❌ |
TODO:
- Copy/adapt code documentation, currently only some functions have documentation that is a copy-paste from libsodium website
- Replace LazySodium with direct JNA calls, and add build scripts for required libraries if missing
- Android testing
- Fix browser testing, both locally and in CI/CD
- LobsodiumUtil
unpad
andfromBase64
native implementations use a nasty hack to support shared native sourceset. The hack either needs to be removed and replaced with another solution or additional safeguards need to be added. - Complete exposing libsodium constants
Notes for Gitlab runners:
- At the moment all runners need to have android sdk
Mac:
Windows:
- Needs android sdk
- Git needs long file path enabled
- msys2 needs to be installed and
pacman update
executed