Don't compile ios libsodium on mac build and vice versa, use default target names
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@ -4,7 +4,6 @@ set -e
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./gradlew multiplatform-crypto-api:build
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#now let's build linux deps
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cd sodiumWrapper
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./makeMacosX86-64.sh
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./makeIos.sh
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#now we can do the delegated build of ios and macos libraries
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cd ..
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@ -5,7 +5,6 @@ set -e
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#now let's build linux deps
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cd sodiumWrapper
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./makeMacosX86-64.sh
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./makeIos.sh
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#now we can do the delegated build of ios and macos libraries
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cd ..
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./gradlew multiplatform-crypto-delegated:publishMacosX64PublicationToSnapshotRepository
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@ -101,14 +101,14 @@ kotlin {
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}
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runningOnMacos {
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iosX64("ios") {
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iosX64() {
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binaries {
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framework {
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optimized = true
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}
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}
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}
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iosArm64("iosArm64") {
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iosArm64() {
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binaries {
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framework {
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optimized = true
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@ -116,7 +116,7 @@ kotlin {
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}
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}
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iosArm32("iosArm32") {
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iosArm32() {
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binaries {
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framework {
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optimized = true
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@ -96,14 +96,14 @@ kotlin {
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}
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runningOnMacos {
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iosX64("ios") {
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iosX64() {
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binaries {
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framework {
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}
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}
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}
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iosArm64("iosArm64") {
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iosArm64() {
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binaries {
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framework {
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@ -111,7 +111,7 @@ kotlin {
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}
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}
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iosArm32("iosArm32") {
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iosArm32() {
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binaries {
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framework {
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