Add delegated as base for future libsodium bindings, update travis yml to include it, start updating readme
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@file:JsModule("libsodium-wrappers-sumo")
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@file:JsNonModule
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package ext.libsodium
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import org.khronos.webgl.Uint8Array
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import kotlin.js.Promise
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/**
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* Created by Ugljesa Jovanovic
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* ugljesa.jovanovic@ionspin.com
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* on 25-May-2020
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*/
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@JsName("ready")
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external val _libsodiumPromise : Promise<dynamic>
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external fun crypto_generichash(hashLength: Int, inputMessage: Uint8Array) : Uint8Array
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external fun crypto_hash_sha256(message: Uint8Array) : Uint8Array
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external fun crypto_hash_sha512(message: Uint8Array) : Uint8Array
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external fun crypto_hash_sha256_init(): dynamic
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//We'll handle SRNG through libsodium
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///*
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// * Copyright 2019 Ugljesa Jovanovic
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// *
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// * Licensed under the Apache License, Version 2.0 (the "License");
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// * you may not use this file except in compliance with the License.
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// * You may obtain a copy of the License at
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// *
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// * http://www.apache.org/licenses/LICENSE-2.0
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// *
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// * Unless required by applicable law or agreed to in writing, software
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// * distributed under the License is distributed on an "AS IS" BASIS,
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// * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// * See the License for the specific language governing permissions and
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// * limitations under the License.
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// */
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//
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//package com.ionspin.kotlin.crypto
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//
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//import kotlinx.cinterop.*
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//import platform.windows.*
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//
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///**
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// * Created by Ugljesa Jovanovic
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// * ugljesa.jovanovic@ionspin.com
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// * on 21-Sep-2019
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// */
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//actual object SRNG {
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// private val advapi by lazy { LoadLibraryA("ADVAPI32.DLL")}
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//
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// private val advapiRandom by lazy {
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// GetProcAddress(advapi, "SystemFunction036")?.reinterpret<CFunction<Function2<CPointer<ByteVar>, ULong, Int>>>() ?: error("Failed getting advapi random")
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// }
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//
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// @Suppress("EXPERIMENTAL_UNSIGNED_LITERALS")
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// actual fun getRandomBytes(amount: Int): UByteArray {
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// memScoped {
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// val randArray = allocArray<ByteVar>(amount)
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// val pointer = randArray.getPointer(this)
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// val status = advapiRandom(pointer.reinterpret(), amount.convert())
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// return UByteArray(amount) { pointer[it].toUByte() }
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// }
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// }
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//}
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headers = sodium.h
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headerFilter = sodium.h sodium/**
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#staticLibraries = libsodium.a
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#libraryPaths = sodiumWrapper/lib
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#compilerOpts = -I./sodiumWrapper/include
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linkerOpts =
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