lyng/docs/whats_new_1_3.md
2026-02-08 12:43:33 +03:00

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# What's New in Lyng 1.3 (vs 1.2.* / master)
This is a programmer-focused summary of what changed since the 1.2.* line on `master`. It highlights new language and type-system features, runtime/IDE improvements, and how to migrate code safely.
## Highlights
- Generics are now a first-class part of the type system, with bounds, variance, unions, and intersections.
- Type aliases and type-expression checks (`T1 is T2`, `A in T`) enable richer static modeling.
- Nested declarations inside classes, plus lifted enum entries via `enum E*`.
- Stepped ranges (`step`) including iterable open-ended and real ranges.
- Runtime and compiler speedups: more bytecode coverage, direct slot access, call-site caching.
## Language and type system
### Generics, bounds, and variance
You can declare generic functions/classes with `<...>`, restrict them with bounds, and control variance.
```lyng
fun id<T>(x: T): T = x
class Box<out T>(val value: T)
fun sum<T: Int | Real>(x: T, y: T) = x + y
class Named<T: Iterable & Comparable>(val data: T)
```
### Type aliases and type expressions
Type aliases can name any type expression, including unions and intersections.
```lyng
type Num = Int | Real
type Maybe<T> = T?
```
Type expressions can be checked directly:
```lyng
fun f<T>(xs: List<T>) {
assert( T is Int | String | Bool ) // type-subset check
assert( Int in T ) // same relation as `Int is T`
}
```
Value checks remain `x is T`. Type expression equality uses `==` and is structural.
### Nullable shorthand for parameters
Untyped parameters and constructor args can use `x?` as shorthand for `x: Object?`:
```lyng
class A(x?) { ... }
fun f(x?) { x == null }
```
### List/map literal inference
The compiler now infers element and key/value types from literals and spreads. Mixed element types produce unions.
```lyng
val a = [1, 2, 3] // List<Int>
val b = [1, "two", true] // List<Int | String | Bool>
val m = { "a": 1, "b": "x" } // Map<String, Int | String>
```
### Compile-time member access only
Member access is resolved at compile time. On unknown types, only `Object` members are visible; other members require an explicit cast.
```lyng
fun f(x) { // x: Object
x.toString() // ok
x.size() // compile-time error
(x as List).size()
}
```
This removes runtime name-resolution fallbacks and makes errors deterministic.
### Nested declarations and lifted enums
Classes, objects, enums, and type aliases can be declared inside another class and accessed by qualifier. Enums can lift entries into the outer namespace with `*`.
```lyng
class A {
class B(x?)
object Inner { val foo = "bar" }
type Alias = B
enum E* { One, Two }
}
val b = A.B()
assertEquals(A.One, A.E.One)
```
### Stepped ranges
Ranges now support `step`, and open-ended/real ranges are iterable only with an explicit step.
```lyng
(1..5 step 2).toList() // [1,3,5]
(0.0..1.0 step 0.25).toList() // [0,0.25,0.5,0.75,1.0]
(0.. step 1).take(3).toList() // [0,1,2]
```
## Tooling and performance
- Bytecode compiler/VM coverage expanded (loops, expressions, calls), improving execution speed and consistency.
- Direct frame-slot access and scoped slot addressing reduce lookup overhead, including in closures.
- Call-site caching and numeric fast paths reduce hot-loop overhead.
- IDE tooling updated for the new type system and nested declarations; MiniAst-based completion work continues.
## Migration guide (from 1.2.*)
1) Replace dynamic member access on unknown types
- If you relied on runtime name resolution, add explicit casts or annotate types so the compiler can resolve members.
2) Adopt new type-system constructs where helpful
- Consider `type` aliases for complex unions/intersections.
- Prefer generic signatures over `Object` when the API is parametric.
3) Update range iteration where needed
- Use `step` for open-ended or real ranges you want to iterate.
4) Nullable shorthand is optional
- If you used untyped nullable params, you can keep `x` (Object) or switch to `x?` (Object?) for clarity.
## References
- `docs/generics.md`
- `docs/Range.md`
- `docs/OOP.md`
- `docs/BytecodeSpec.md`