fix tetris code: declaration now in place
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@ -49,6 +49,7 @@ val UNICODE_BOTTOM_RIGHT = "┘"
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val UNICODE_HORIZONTAL = "──"
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val UNICODE_HORIZONTAL = "──"
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val UNICODE_VERTICAL = "│"
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val UNICODE_VERTICAL = "│"
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val UNICODE_DOT = "· "
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val UNICODE_DOT = "· "
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val PIECES: List<Piece> = []
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type Cell = List<Int>
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type Cell = List<Int>
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type Rotation = List<Cell>
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type Rotation = List<Cell>
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@ -468,8 +469,6 @@ fun rot(a: Cell, b: Cell, c: Cell, d: Cell): Rotation {
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r
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r
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}
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}
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val PIECES: List<Piece> = []
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val iRots: Rotations = []
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val iRots: Rotations = []
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iRots.add(rot(cell(0,1), cell(1,1), cell(2,1), cell(3,1)))
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iRots.add(rot(cell(0,1), cell(1,1), cell(2,1), cell(3,1)))
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iRots.add(rot(cell(2,0), cell(2,1), cell(2,2), cell(2,3)))
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iRots.add(rot(cell(2,0), cell(2,1), cell(2,2), cell(2,3)))
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