fixed automatic reconnection in TCP client/server
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@@ -6,8 +6,10 @@ import kotlinx.coroutines.channels.ClosedReceiveChannelException
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import kotlinx.coroutines.flow.MutableStateFlow
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import net.sergeych.crypto2.encodeVarUnsigned
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import net.sergeych.crypto2.readVarUnsigned
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import net.sergeych.kiloparsec.RemoteInterface
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import net.sergeych.kiloparsec.Transport
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import net.sergeych.mp_logger.LogTag
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import net.sergeych.mp_logger.info
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import net.sergeych.mp_logger.warning
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import net.sergeych.mp_tools.globalLaunch
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import net.sergeych.tools.waitFor
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@@ -37,9 +39,6 @@ suspend fun asyncSocketToDevice(socket: AsynchronousSocketChannel): InetTranspor
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coroutineScope {
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val sendQueueEmpty = MutableStateFlow(true)
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val receiving = MutableStateFlow(false)
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fun stop() {
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cancel()
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}
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// We're in block mode, every block we send worth immediate sending, we do not
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// send partial blocks, so:
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socket.setOption(TCP_NODELAY, true)
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@@ -47,25 +46,37 @@ suspend fun asyncSocketToDevice(socket: AsynchronousSocketChannel): InetTranspor
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// socket input is to be parsed for blocks, so we receive bytes
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// and decode them to blocks
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val input = Channel<UByte>(1024)
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val inputBlocks = Channel<UByteArray>()
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// output is blocks, so we sent transformed, framed blocks:
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val outputBlocks = Channel<UByteArray>()
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fun stop() {
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kotlin.runCatching { inputBlocks.close(RemoteInterface.ClosedException()) }
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kotlin.runCatching { outputBlocks.close() }
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socket.close()
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cancel()
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}
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// copy incoming data from the socket to input channel:
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launch {
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val data = ByteArray(1024)
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val inb = ByteBuffer.wrap(data)
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while (isActive) {
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inb.position(0)
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val size: Int = suspendCoroutine { continuation ->
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socket.read(inb, continuation, IntCompletionHandler)
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}
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if (size < 0) stop()
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else {
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kotlin.runCatching {
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while (isActive) {
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inb.position(0)
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val size: Int = suspendCoroutine { continuation ->
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socket.read(inb, continuation, IntCompletionHandler)
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}
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if (size < 0) stop()
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else {
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// println("recvd:\n${data.sliceArray(0..<size).toDump()}\n------------------")
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for (i in 0..<size) input.send(data[i].toUByte())
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for (i in 0..<size) input.send(data[i].toUByte())
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}
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}
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}
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}
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// output is blocks, so we sent transformed, framed blocks:
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val outputBlocks = Channel<UByteArray>()
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// copy from output to socket:
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launch {
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try {
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@@ -98,7 +109,6 @@ suspend fun asyncSocketToDevice(socket: AsynchronousSocketChannel): InetTranspor
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}
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}
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// transport device copes with blocks:
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val inputBlocks = Channel<UByteArray>()
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// decode blocks from a byte channel read from the socket:
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launch {
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try {
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@@ -122,30 +132,21 @@ suspend fun asyncSocketToDevice(socket: AsynchronousSocketChannel): InetTranspor
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receiving.value = false
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}
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// wait until send queue is empty
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suspend fun flush() {
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yield()
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// do not slow down with collect if it is ok by now:
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if (!sendQueueEmpty.value || !outputBlocks.isEmpty)
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// wait until all output is sent
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sendQueueEmpty.waitFor { it && outputBlocks.isEmpty }
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}
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val addr = socket.remoteAddress as InetSocketAddress
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deferredDevice.complete(
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InetTransportDevice(inputBlocks, outputBlocks, JvmNetworkAddress(addr.address, addr.port),
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{ flush() }
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) {
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InetTransportDevice(inputBlocks, outputBlocks, JvmNetworkAddress(addr.address, addr.port), {
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val log = LogTag("S:${addr.address}:${addr.port}")
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log.info { "ASTD is waitig to close" }
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yield()
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// wait until all received data are parsed, but not too long
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withTimeoutOrNull( 1000 ) {
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withTimeoutOrNull(500) {
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receiving.waitFor { !it }
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}
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// graceful close: flush output
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flush()
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// then stop it
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log.info { "ASTd is calling STOP" }
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stop()
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}
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log.info { "STopped" }
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})
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)
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}
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globalLaunch { socket.close() }
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